Skip to main content

Kinds and working method of computer

Kinds of computersEdit

There are six types of computers: personal computers, mainframes, laptop computers, mini computers, super computers and embedded computers.
A "desktop computer" is a small machine that has a screen (which is not part of the computer). Most people keep them on top of a desk, which is why they are called "desktop computers." "Laptop computers" are computers small enough to fit on your lap. This makes them easy to carry around. Both laptops and desktops are called personal computers, because one person at a time uses them for things like playing music, surfing the web, or playing video games.
There are bigger computers that many people at a time can use. These are called "Mainframes," and these computers do all the things that make things like the internet work. You can think of a personal computer like this: the personal computer is like your skin: you can see it, other people can see it, and through your skin you feel wind, water, air, and the rest of the world. A mainframe is more like your internal organs: you never see them, and you barely even think about them, but if they suddenly went missing, you would have some very big problems.
There is another type of computer, called an embedded computer. An embedded computer is a computer that does one thing and one thing only, and usually does it very well. For example, an alarm clock is an embedded computer: it tells the time. Unlike your personal computer, you cannot use your clock to play Tetris. Because of this, we say that embedded computers cannot be programmed, because you cannot install programs like Tetris on your clock. Some mobile phonesautomatic teller machinesmicrowave ovensCD playersand cars are examples of embedded computers.

working method of computer
Computers store data and the instructions as numbers, because computers can do things with numbers very quickly. These data are stored as binarysymbols (1s and 0s). A 1 or a 0 symbol stored by a computer is called a bit, which comes from the words binary digit. Computers can use many bits together to represent instructions and the data that these instructions use. A list of instructions is called a program and is stored on the computer's hard disk. Computers work through the program by using a central processing unit, and they use fast memory called RAM as a space to store the instructions and data while they are doing this. When the computer wants to store the results of the program for later, it uses the hard disk because things stored on a hard disk can still be remembered after the computer is turned off.
An operating system tells the computer how to understand what jobs it has to do, how to do these jobs, and how to tell people the results. Millions of computers may be using the same operating system, while each computer can have its own application programs to do what its user needs. Using the sameoperating systems makes it easy to learn how to use computers for new things. A user who needs to use a computer for something different, can learn how to use a new application program. Some operating systems can have simple command lines or a fully user-frendly GUI.
source:wikipedia

Comments

Popular posts from this blog

QBasic and its history

QBasic Not to be confused with  Quick Basic . QBasic Paradigm Procedural Developer Microsoft First appeared 1991 ; 25 years ago OS MS-DOS ,  Windows 95 ,  Windows 98 ,  Windows Me ,  PC DOS ,  OS/2 , eComStation License Part of the operating system (a variety of  closed-source  licenses) Website www .microsoft .com Influenced by QuickBASIC ,  GW-BASIC Influenced QB64 ,  Small Basic QBasic  ( Microsoft  Quick Beginners All purpose Symbolic Instruction Code ) is an  IDE  and  interpreter  for a variety of the  BASIC programming language  which is based on  QuickBASIC . Code entered into the IDE is compiled to an intermediate representation , and this  IR  is immediately interpreted on demand within the IDE. [1]  It can run under nearly all versions of  DOS  and  Windows , or through  DOSBox / DOSEMU , on  Linux  and...

Manchester Small-Scale Experimental Machine

Manchester Small-Scale Experimental Machine Replica of the Small-Scale Experimental Machine (SSEM) at the  Museum of Science and Industry  in Castlefield ,  Manchester The  Manchester Small-Scale Experimental Machine  ( SSEM ), nicknamed Baby , was the world's first  stored-program computer . It was built at the  Victoria University of Manchester , England, by  Frederic C. Williams ,  Tom Kilburn  and Geoff Tootill , and ran its first program on 21 June 1948. [1] The machine was not intended to be a practical computer but was instead designed as a  testbed  for the  Williams tube , an early form of computer memory. Although considered "small and primitive" by the standards of its time, it was the first working machine to contain all the elements essential to a modern electronic computer. [2]  As soon as the SSEM had demonstrated the feasibility of its design, a project was initiated at the university ...

Timeline of computing hardware 2400 BC–1949

Timeline of computing hardware 2400 BC–1949 This article presents a detailed  timeline  of events in the history of  computing hardware : from prehistory until 1949 . For narratives explaining the overall developments, see  History of computing . Contents Prehistory –1640 Edit Date Event 80000 BC Two notched rib bones may have been used for counting but they could have been merely decorative. [1] 18000 BC The  Ishango bone , may indicate that – even so early – material objects were used for simple arithmetical operations, and it may provide evidence of some knowledge of  prime numbers  (although this is disputed). [2] c. 2400 BC The  abacus  – the first known calculator, was probably invented by the  Babylonians  as an aid to simple  arithmetic around this time period. This laid the foundations for  positional notation  and later  computing  developments. c.   1115 BC The...